Spell bugs

Archive of the Sojourn3 Gameplay Discussion Forum.
Burpie
Sojourner
Posts: 211
Joined: Wed Jul 03, 2002 5:01 am

Spell bugs

Postby Burpie » Wed Nov 06, 2002 9:32 am

< 593h/537H 120v/120V >
< P: std > A Rocky Promontory
The wagon track tops a rocky rise here. The view from the top of the
promontory is quite spectacular overlooking the seascape to the west and
all the way back to the lighthouse islands of Waterdeep to the south. The
rise also tops the tree tops of the forest and looks over a sea of green to
the east. A smoky haze sits where Waterdeep would be to the south-east and
does not allow it to be clearly seen.
- North - South
A fire elemental is here blazing with heat!
*A old woman staggers along, her belongings strapped to her back.
A grig flies about here up to mischief.
A wild dog scrounges around for scraps.

< 593h/537H 119v/120V >
< P: std > You start chanting...
A hag snaps into visibility.
A hag whips you very hard.
OUCH! That really did HURT!

< 538h/537H 119v/120V >
< T: Zythix TC: excellent E: hag EC: pretty hurt P: std >
A grig starts casting a spell.

< 537h/537H 119v/120V >
< T: Zythix TC: excellent E: hag EC: pretty hurt P: std >
You complete your spell...
A hag ceases to move as her body is overcome with elemental earth!

A hag convulses in agony as you transmute her blood into dirt!

< 537h/537H 119v/120V >
< T: Zythix TC: excellent E: hag EC: awful P: std >
You miss a hag with your hit.
A hag whips you very hard.
OUCH! That really did HURT!
You dodge a hag's vicious attack.
A hag whips you very hard.
OUCH! That really did HURT!

< 438h/537H 119v/120V >
< T: Zythix TC: small wounds E: hag EC: awful P: std > cas 'earthbl' hag
You start chanting...

< 438h/537H 120v/120V >
< T: Zythix TC: small wounds E: hag EC: awful P: std >
A grig completes his spell...
A grig utters the words, 'abrazak'

< 438h/537H 120v/120V >
< T: Zythix TC: small wounds E: hag EC: awful P: std >
Casting: earthblood ***

< 438h/537H 120v/120V >
< T: Zythix TC: small wounds E: hag EC: awful P: std >
A hag whips you extremely hard.
OUCH! That really did HURT!
A hag whips you extremely hard.
OUCH! That really did HURT!
You're busy spellcasting!
PANIC! You couldn't escape!
flee
You stagger from a fearsome whip from a hag!
OUCH! That really did HURT!
You're busy spellcasting!
PANIC! You couldn't escape!
flee
A hag starts casting an offensive spell called 'incendiary cloud'.

< 250h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std >
Casting: earthblood **

< 250h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std > You're busy spellcasting!

< 250h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std > You're busy spellcasting!

< 250h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std >
Casting: earthblood *

< 250h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std >
You complete your spell...
A hag ceases to move as her body is overcome with elemental earth!

A hag convulses in agony as you transmute her blood into dirt!

< 251h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std > fle

A hag parries your futile lunge at her.

< 251h/537H 120v/120V >
< T: Zythix TC: nasty wounds E: hag EC: awful P: std > A Rocky Promontory
The rocky promontory starts its decent to the north here. Being above the
tree canopy allows a clear view of all the surrounding area. Quite some way
to the east a spire protrudes out of the forest. Apart from this the sea of
green to the east is largely unbroken. To the north the forest continues with
the coastline continuing to curve outward the further north it goes. A
mountain range rears up from the forest floor not all that far to the north
of here.
- North - South
Corpse of a black bear is lying here.
********************************************

This is the 3rd time today where says they're para'd and they never miss a beat. 2ndly, today alone, pwb says they're blind, but they track, see, hit you just the same.
Dalar
Sojourner
Posts: 4905
Joined: Sun Feb 25, 2001 6:01 am

Postby Dalar » Wed Nov 06, 2002 10:11 am

did you try waiting a round and seeing what happened? spells don't land instantly

------------------
[Erevan] Our elite team of gods will be watching for equip campers.... beware...
Erevan OOC: 'One god is specifically assigned to Dartan :P'
Kiaransalee OOC: 'rangers suck'
Iyachtu OOC: 'and a lovely nite it is :)'
Burpie
Sojourner
Posts: 211
Joined: Wed Jul 03, 2002 5:01 am

Postby Burpie » Wed Nov 06, 2002 12:35 pm

did you see it hit 2x? earthblood does work instantly, especially since it hit twice

------------------
When a mob comes along, you must kill it! Kill it good!
Iktar
Sojourner
Posts: 108
Joined: Wed Oct 16, 2002 5:01 am

Postby Iktar » Thu Nov 07, 2002 6:40 am

wut dalar is saying is true. spells is not immedate effect regardless what it says on mud. it takes a round.

on ure log post, u hit hag with earthblood spell in between round and paraed her. so after that round where hag parried you. u should've hit her every time.

and yes, blind mobs can track still.
i duno wut the deal is with hitting you or seeing you.

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