Flee

Archive of the Sojourn3 Gameplay Discussion Forum.
Dizzin
Sojourner
Posts: 290
Joined: Tue Feb 06, 2001 6:01 am

Flee

Postby Dizzin » Wed Nov 20, 2002 6:32 pm

Can something please be done about this? Failing 5 flees in a row in rooms with 4 exits is *really* starting to get tiring. Before the first "tweak" was made to it way back, if I failed 2, it was a fluke. Now I'm failing 3-4 on a regular basis. I have no idea wtf flee is supposed to be based off of, but my chars all have high int, wis, dex, and agi. And this on the high agi and int races like yuan and drow.

For the love of your Children, Iya, I implore you to re-evaluate this!

-Tre'Verien
Yayaril
Sojourner
Posts: 2552
Joined: Sun Feb 18, 2001 6:01 am
Location: Green Bay, WI

Postby Yayaril » Thu Nov 21, 2002 3:22 am

Maybe flee success rates are based on sv_versus_rod..

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-Yayaril
moritheil
Sojourner
Posts: 4845
Joined: Wed Jan 31, 2001 6:01 am

Postby moritheil » Thu Nov 21, 2002 11:50 pm

http://www.sojourn3.org/ubb/Forum3/HTML/002071.html

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Nekler group-says 'do NOT rescue mori. he is to die this trip :P'
Nunaethil tells you 'You'll be missing out! So far we have the WD fountain totally under control.'

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