Psionic level loss

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Kegor
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Psionic level loss

Postby Kegor » Fri Jan 17, 2003 6:49 pm

It seems when you lose a level as a psionicist you are penalized 2% of your total psp permanently. Is this really supposed to be this way? That is just not logical. I was having a discussion on petition about it to a god who didn't know much about it but was trying to be helpful and justify this penatly by comparing it to other classes losing hit points for level loss. This is not a worthy analogy in my opinion. This would be more like a caster losing his level lets say five times and losing a spell slot. That is a far more accurate comparison.

Anyhow, I had a friend named Icenacir that quit playing a while back. He had lost his level quite a few times in the first epic resurection quest attempts, and was severely handicaped by this cruel penalty of sorts. A forger eventually restored his psp levels so he did not have to delete his character. This being the case, why is this the way it is? It is obviously not intended to ruin a players character since a forger would fix it when it gets bad enough. Is there really a need for this? Would it be possible to have this corrected so psionicists just lost an insignificant amount of hp sometimes like everyone else?

Would really appreciate an immortal response on this one by someone who knows what the deal is. I am very curious as to what position is taken on this issue. Hopefully not dogystyle. Image
Rokub
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Postby Rokub » Fri Jan 17, 2003 9:08 pm

I'm glad you brought it to the attention of the gods, it is a serious problem while you play a psi. Psp is what they use as their attacking, and therefor you are hurting the class by deminishing the psp.

Its just something that needs to get fixed, either now or when the class gets a nice revamp/looking over.


Rokub

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Marforp
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Postby Marforp » Fri Jan 17, 2003 9:31 pm

I honestly have a feeling that most players (and I wouldn't be surprised if it was most immortals) didn't know this was the case. I only learned about it earlier this year. It's BS just like the perm drain of stats points was BS (on ress).

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Marforp / Sasdor / Kaf / Pofas
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Postby Guest » Tue Jan 21, 2003 3:05 pm

I did a quick check on sunday with a level 50 psi, and I didn't see any permanent psp loss. the psi lost 13 psp when deleveling to 49, but then regained 13 psp when releveling to 50. the net loss after regaining level 50 was 0. did this several times.

so I'm not sure what the problem is. please elaborate.

--D2

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Birile
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Postby Birile » Wed Feb 26, 2003 1:54 am

Allow me to elaborate:

My lowbie psi alt lost level 18 last night. It had 306psp prior to the death that brought it down to 17 again. After a res from a very nice cleric its total psp was 305. Today, while trying to level the same alt I again lost level 18 (so psi's aren't the best of tanks). Upon regaining 18 my alt now has 303psp. That is NOT a net loss of 0. Please please PLEASE look into this more than testing it one time on one character.

Cheers.
Alomlim
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Postby Alomlim » Wed Feb 26, 2003 2:11 am

This same thing happens with hitpoints, doesn't it? You only get a random amount of hitpoints when you gain a level, up to lvl 20 or whatever, but if you lose a level, you lose maximum hitpoints for that lvl... so low lvl deaths can hurt your maximum hitpoints.

Dunno if that's "good" or "bad", but at least it's not too surprising.
Birile
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Postby Birile » Wed Feb 26, 2003 2:19 am

Alomlim,

The problem here is NO other class on the mud has their abilities permanently affected by death. Yes, it's possible to lose a notch in a skill that was maxed out but you can gain that back easily by practice. Psi's losing psp's, like the originator of this post said, is like any caster losing a slot in one of their circles PERMANENTLY just because they died. If every other class had some sort of permanent affect to their skills I guess I couldn't complain. Which is why I don't complain about the hp any of my characters has lost--it happens to everyone. Losing permanent psp's only affects psi's and it affects their effectiveness in battle. Call me crazy but I don't think that's what was intended at all.
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Postby Rausrh » Wed Feb 26, 2003 3:14 pm

Anypossibility the level 18 is losing and the level 50 isn't is because its like the gaining hp when you level is random before some level, then constant after it? I never was much on remembering things, but this has a fuzzy place in the back of my head that it was like this.
Birile
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Postby Birile » Wed Feb 26, 2003 3:20 pm

That's a good point. Would it be possible for an Imm to test this out with a lowbie psi rather than a level 50? I get the sense from the Imm who responded first that this psp loss probably isn't intended. I'm beggin' y'all to help me out!
Guest

Postby Guest » Wed Feb 26, 2003 8:05 pm

My impression way back when this was first brought up was that people above 25 were losing psp's, which is what I tested. PSP loss below level 25 (as currently set up) is intended -- it acts just like hit point loss below level 25. I will consider changing that, but for the moment it will remain the same.

--D2
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Postby Daz » Wed Feb 26, 2003 8:09 pm

if you die under level 25, you have a chance to lose max psp, just as you do hit points. suffah!
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Postby Wargo » Thu Feb 27, 2003 10:53 am

the psp loss is there for the high levels. i remember way back when my yuanti cleric was still just obtaining level 50. I died a few times. Upon regaining the level, my max psp would be lesser than what I had before. This was verified by a few of my fellow yuanti casters. I am not sure if this is still the case now since it's been more than a year since I have ever lost any levels again :D
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Postby moritheil » Fri Feb 28, 2003 11:17 pm

You tell Yssilk 'consent'
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