Underdark areas

For discussion on integrating the players, areas, code, and cool stuff from Homeland into TorilMUD. All discussion welcome.
Staff Member - Areas
Posts: 630
Joined: Wed Feb 16, 2005 5:46 pm
Location: Midwest

Underdark areas

Postby Vaprak » Sun May 01, 2005 5:01 pm

Does anyone have any specific instances of a room flag, quest, mob, or other issue with any of the new UD zones such as Menzo, Darklake, etc?

There's so much information scattered in so many places that it's difficult to tell what's been fixed :)

Please don't post anything that you haven't recently and personally verified to be a problem (within the last 2 weeks).

Vaprak, the Destroyer
-Formerly Tempus of HomelandMUD -- pre-merger
Posts: 53
Joined: Sun Jul 01, 2001 5:01 am

Postby Nebomosel » Sun May 01, 2005 10:36 pm

There's one mob that I think is roaming where it shouldn't be. The mob is Ixarn or something like that. It's running around the old Grak docks and the lake, at times. This won't be much of a pain for higher lvl PCs but lowbies won't have a chance against a 35+ tracker that DIs. Might want to look into this.
Posts: 688
Joined: Mon Sep 30, 2002 5:01 am

Postby amolol » Mon May 02, 2005 6:20 pm

its under dark
things like that are all over, they put disclaimers on evil chars for that reason
i dont know what your problem is, but i bet its hard to pronounce


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