I've run into guards lately, the quest mobs in AV, tons of stuff that is broken due to alignment. This one was the most annoying.
Casting: relocate *
< 761h/761H 120v/129V >
< P: std >
You complete your spell...
The Great Fountain of Waterdeep
Exits: -N -E -S -W
A small bag.
A steel bastard sword has been dropped here.
A large bulletin board is mounted here.
The fountain's waters are very inviting.
A town fool wearing bright, neon colors is here making fun of people.
A salesman is here, peddling his wares.
Sudeh (Human) stands in mid-air here.(Red Aura)
The first lord of Waterdeep, Lord Piergeiron moves through his city
An elite guard watchman stands here, just waiting for someone to break the law.
< 761h/761H 121v/129V >
< P: std > remove staff
get spoon wondrous
hold spoon
say Murlynd's Feast
remove spoon
wield staff
put spoon wondrous
Piergeiron Paladinstar, Servant of Tyr slashes you extremely hard.
OUCH! That really did HURT!
< 653h/761H 124v/129V >
< T: Llorin TC: small wounds E: piergeiron EC: excellent P: std >
A holy avenger called 'Truth' glows brilliantly and fills the area with
holy light!
OUCH! That really did HURT!
OUCH! That really did HURT!
OUCH! That really did HURT!
Piergeiron Paladinstar, Servant of Tyr attacks you, landing three hits.
< 202h/761H 125v/129V >
< T: Llorin TC: pretty hurt E: piergeiron EC: excellent P: std >
An elite guard watchman yells, 'To battle one of us, is to battle us all!'
An elite guard watchman sends you sprawling.
stand
As easily as a whim, your mind siezes hold upon a blissful gift
of intellect from the magics within your circlet of the facile
chimera. The awe-filled rush of intellect surges into your body
and immediately you feel more knowing, and prepared.
You have memorized relocate.
< 195h/761H 126v/129V >
< T: Llorin TC: pretty hurt E: piergeiron EC: excellent P: sit > OUCH! That really did HURT!
YIKES! Another hit like that, and you've had it!!
An elite guard watchman attacks you, landing two hits.
Your upper body is disconnected from your legs as an elite guard watchman slashes you.
With a final blow, you feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...
*** Welcome to Toril ***
0) Leave Toril for a Time.
1) Enter the realms of Toril.
2) See who is currently playing.
3) Read the background story.
4) Change your password.
5) Enter your character description.
6) Delete this character.
Make your choice: Wrong option.
Alignment aggro problems continue
Re: Alignment aggro problems continue
Another:
< 771h/771H 129v/129V >
< P: std > s
s
The Street of Silks
Exits: -N -E -S -W
A singing, happy drunk is here.
< 771h/771H 128v/129V >
< P: std > The Great Market Square of Waterdeep
Exits: -N -E -S -W
An elite honor guard to the Chief Marshall stands here, protecting his charge.
An elite honor guard to the Chief Marshall stands here, protecting his charge.
The Chief Marshall of Waterdeep stands at ease.
A town fool wearing bright, neon colors is here making fun of people.
A street cleaner is walking around, picking up trash.
A street cleaner is walking around, picking up trash.
A guard of the watch stands here, enforcing the law.
A guard of the watch stands here, enforcing the law.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands here, watching for trouble.
The town crier is standing here, shouting something.
< 771h/771H 127v/129V >
< P: std >
An elite militia guard sends you sprawling.
stand
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
A guard of the watch evaluates the struggle, watching your battle tactics.
The elite honor guard evaluates the struggle, watching your battle tactics.
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > e
An elite militia guard looks at you intently for a moment, then smiles.
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > e
e
The elite honor guard evaluates the struggle, watching your battle tactics.
The Chief Marshall of Waterdeep says 'Keep up the good work men!'
The guard stands proudly at attention.
< 768h/771H 128v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > fle
A street cleaner leaves east.
< 768h/771H 128v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
An elite militia guard looks at you intently for a moment, then smiles.
< 767h/771H 129v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
Your staff explodes in a ball of purplish flame, causing the entire area to glow.
OUCH! That really did HURT!
OUCH! That really did HURT!
An elite militia guard attacks you, landing two hits.
< 637h/771H 129v/129V >
< T: Llorin TC: small wounds E: guard EC: excellent P: sit >
The town crier drinks some water to clear his throat.
< 638h/771H 129v/129V >
< T: Llorin TC: small wounds E: guard EC: excellent P: sit >
OUCH! That really did HURT!
OUCH! That really did HURT!
An elite militia guard attacks you, landing two hits.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: sit >
The Chief Marshall of Waterdeep leaves south.
The elite honor guard leaves south.
The elite honor guard leaves south.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: sit > You clamber to your feet.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 510h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 510h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > The Street of Silks
Exits: -N -E -S -W
An elite honor guard to the Chief Marshall stands here, protecting his charge.
An elite honor guard to the Chief Marshall stands here, protecting his charge.
The Chief Marshall of Waterdeep stands at ease.
A woman is standing here, shopping about the town.
You flee southward!
< 771h/771H 129v/129V >
< P: std > s
s
The Street of Silks
Exits: -N -E -S -W
A singing, happy drunk is here.
< 771h/771H 128v/129V >
< P: std > The Great Market Square of Waterdeep
Exits: -N -E -S -W
An elite honor guard to the Chief Marshall stands here, protecting his charge.
An elite honor guard to the Chief Marshall stands here, protecting his charge.
The Chief Marshall of Waterdeep stands at ease.
A town fool wearing bright, neon colors is here making fun of people.
A street cleaner is walking around, picking up trash.
A street cleaner is walking around, picking up trash.
A guard of the watch stands here, enforcing the law.
A guard of the watch stands here, enforcing the law.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands here, watching for trouble.
The town crier is standing here, shouting something.
< 771h/771H 127v/129V >
< P: std >
An elite militia guard sends you sprawling.
stand
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
A guard of the watch evaluates the struggle, watching your battle tactics.
The elite honor guard evaluates the struggle, watching your battle tactics.
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > e
An elite militia guard looks at you intently for a moment, then smiles.
< 768h/771H 127v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > e
e
The elite honor guard evaluates the struggle, watching your battle tactics.
The Chief Marshall of Waterdeep says 'Keep up the good work men!'
The guard stands proudly at attention.
< 768h/771H 128v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit > fle
A street cleaner leaves east.
< 768h/771H 128v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
An elite militia guard looks at you intently for a moment, then smiles.
< 767h/771H 129v/129V >
< T: Llorin TC: few scratches E: guard EC: excellent P: sit >
Your staff explodes in a ball of purplish flame, causing the entire area to glow.
OUCH! That really did HURT!
OUCH! That really did HURT!
An elite militia guard attacks you, landing two hits.
< 637h/771H 129v/129V >
< T: Llorin TC: small wounds E: guard EC: excellent P: sit >
The town crier drinks some water to clear his throat.
< 638h/771H 129v/129V >
< T: Llorin TC: small wounds E: guard EC: excellent P: sit >
OUCH! That really did HURT!
OUCH! That really did HURT!
An elite militia guard attacks you, landing two hits.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: sit >
The Chief Marshall of Waterdeep leaves south.
The elite honor guard leaves south.
The elite honor guard leaves south.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: sit > You clamber to your feet.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 509h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 510h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > Sorry, you aren't allowed to do that in combat.
< 510h/771H 129v/129V >
< T: Llorin TC: few wounds E: guard EC: excellent P: std > The Street of Silks
Exits: -N -E -S -W
An elite honor guard to the Chief Marshall stands here, protecting his charge.
An elite honor guard to the Chief Marshall stands here, protecting his charge.
The Chief Marshall of Waterdeep stands at ease.
A woman is standing here, shopping about the town.
You flee southward!
Re: Alignment aggro problems continue
36h/36H 61v/115V >
< P: std > n
< 36h/36H 59v/115V >
< P: std > The Great Market Square of Waterdeep
Exits: -N -E -S -W
A woman is standing here, shopping about the town.
A mercenary is standing here, looking for employment.
A guard of the watch stands here, enforcing the law.
A guard of the watch stands here, enforcing the law.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands here, watching for trouble.
The town crier is standing here, shouting something.
< 36h/36H 58v/115V >
< P: std > The world starts spinning, and your ears are ringing!
Your vision spins into darkness as your head falls towards the ground.
With a final blow, you feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...
The world spins faster, and is that 'The Anvil Chorus?'
***I feel bad for a newbie that'd run into this hehehe
< P: std > n
< 36h/36H 59v/115V >
< P: std > The Great Market Square of Waterdeep
Exits: -N -E -S -W
A woman is standing here, shopping about the town.
A mercenary is standing here, looking for employment.
A guard of the watch stands here, enforcing the law.
A guard of the watch stands here, enforcing the law.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands posted here, watching the gate traffic.
An elite militia guard stands here, watching for trouble.
The town crier is standing here, shouting something.
< 36h/36H 58v/115V >
< P: std > The world starts spinning, and your ears are ringing!
Your vision spins into darkness as your head falls towards the ground.
With a final blow, you feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...
The world spins faster, and is that 'The Anvil Chorus?'
***I feel bad for a newbie that'd run into this hehehe
Re: Alignment aggro problems continue
The first one where you'd just relo'd. It's pretty funny in that it's the imposed relo lag that contributed to the problem.
They should remove relo lag!
And oddly enough, I've not had any issues with alignment. Are you guys evil bastards or something?
They should remove relo lag!
And oddly enough, I've not had any issues with alignment. Are you guys evil bastards or something?
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Re: Alignment aggro problems continue
i think the people having the problem are neutral of the chaotic sorts, not sure but most of the people ive heard of this happening to including myself were chaotic something
[Dru 50] Inames (Grey Elf)
[Rog 50] Ishiras (Grey Elf)
[Enc 50] Aremat (Grey Elf)
[War 50] Amori (Grey Elf)
[Ran 50] Aninen (Grey Elf)
[Ele 50] Itanul (Grey Elf)
[Inv 50] Aleadis (Grey Elf)
[Bar 50] Ashire (Grey Elf)
[Cle 50] Isila (Grey Elf)
My Deviant Art Page
[Rog 50] Ishiras (Grey Elf)
[Enc 50] Aremat (Grey Elf)
[War 50] Amori (Grey Elf)
[Ran 50] Aninen (Grey Elf)
[Ele 50] Itanul (Grey Elf)
[Inv 50] Aleadis (Grey Elf)
[Bar 50] Ashire (Grey Elf)
[Cle 50] Isila (Grey Elf)
My Deviant Art Page
-
- Sojourner
- Posts: 173
- Joined: Sat Jan 19, 2008 11:17 pm
- Contact:
Re: Alignment aggro problems continue
I had this happen that day. My TN elf ele reloed into WD to be smacked down by Lord P.
It doesnt happen anymore though.
It doesnt happen anymore though.
Re: Alignment aggro problems continue
We're aware of this and looking into it - sorry for the trouble.
Shevarash -- Code Forger of TorilMUD
Re: Alignment aggro problems continue
Does that mean deaths xp will be reimb'd?
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
-
- Sojourner
- Posts: 479
- Joined: Mon Jul 07, 2003 10:00 pm
- Location: Ixarkon
- Contact:
Re: Alignment aggro problems continue
Ghore gate guards are agro CE trolls.
Lilithelle stops using a softly throbbing piece of flesh.
Gura group-says 'ill go solo the biznatch, just don't tell Stamm'
Kossuth responds to your petition with 'is it bad that the two words i think of when i see yer title are hottub and cthulhu? :('
Gura group-says 'ill go solo the biznatch, just don't tell Stamm'
Kossuth responds to your petition with 'is it bad that the two words i think of when i see yer title are hottub and cthulhu? :('
Re: Alignment aggro problems continue
Thank you, everyone, for mentioning additional instances of guards who are misbehaving. Please continue to let us know - I've accumulated a list of potential 'insane' guards and strive to check them all with every reboot or crash, but the list is mainly guesswork.
Eilistraee is working at finding the source of the bug. It is proving to be quite tenacious, though. Hopefully my stop-gap attempts at isolating the 'insane' guards will keep the game playable. Please bear in mind that it takes me about an hour and a half right now to check each one, and I don't get an automatic notification when the mud has rebooted. :P We're doing what we can, and hopefully this will be solved soon.
Auril
Eilistraee is working at finding the source of the bug. It is proving to be quite tenacious, though. Hopefully my stop-gap attempts at isolating the 'insane' guards will keep the game playable. Please bear in mind that it takes me about an hour and a half right now to check each one, and I don't get an automatic notification when the mud has rebooted. :P We're doing what we can, and hopefully this will be solved soon.
Auril
-
- Staff Member - Areas
- Posts: 554
- Joined: Tue Dec 11, 2001 6:01 am
- Location: Vancouver, Canada
Re: Alignment aggro problems continue
Removed the aggressive flag from a bunch of bugged mobs. This is only PART of the problem but it should help.
Dug
Dug
-
- Staff Member - Quests
- Posts: 1097
- Joined: Mon Feb 17, 2003 7:20 pm
Re: Alignment aggro problems continue
The remaining aspect of this bug has been fixed as of the reboot this morning. Thanks for your patience all.
Eilistraee
Return to “T2 Gameplay Discussion Archive”
Who is online
Users browsing this forum: No registered users and 9 guests