I was wondering if anything new for us conjies was in the works? I've read through almost all the posts on the boards and havent seen anything about them. As i gained in levels i really felt that conjs were lacking in something. We didnt really have anything unique about our class, 'cept for our pets were bigger than anyone elses (even these got downgraded). We didnt have any spells to do damage with, magic missile isnt very impressive 40+, fireball/cone of cold were in our stone skin circle, and we had disentigrate at 9th or 10th? Kind of a dangerous spell to use while zoning!

Some ideas to improve:
1) This isnt for just conjies, but all pets.
Auto kick/bash sucks! How many times did i need to rescue someone (or more importantly myself!

2) Give conjies something other than burning hands/chill touch/shocking grasp. These spells suck for damage. Perhaps give acid arrows that grow like magic missiles?
3) Familiars. It would be so damn cool to have a familiar! I dont know exactly how this would work out. maybe a 1 time thing you can get from a spell, or maybe through a quest like the shaman totems? Make them controllable from multiple rooms away (not too far, discomfort is experianced from both master and familiar on seperation.) Give a bonus of a few hps on getting a familiar? On death lose some con points permantly?
4) Teleportaion. Getting Dim Door at 7th circle seemed like a long time to wait to me. Conjurers also didnt get Gate or Reloc, which were *very* handy spells.
5) Multiple Pets. Shamans got em, why not us? Make the second elemental much weaker than the 1st, and make it an ability attained at a higher level.
These are just a few ideas off the top of my head, Im sure someone might have better ones

Relnor, Aspiring Conjurer