The Call of the Void
Torilites, it's time to announce the first entry in the new campaign system: The Call of the Void. If you're not caught up on the latest »
Torilites, it's time to announce the first entry in the new campaign system: The Call of the Void. If you're not caught up on the latest »
Soon, we're introducing four new systems that give us more ways to build content. These features open up possibilities for different kinds of challenges and rewards, »
Fan art of City of Dis, by BlackSalander.[source] Slay the diabolical guardians to this ancient and evil city that lies in the very depth of »
Today's fixes are a grab-bag, with some adjustments for high level mobs and a collection of Illusionist fixes. Patch notes Ranks NPC ranks have been restructured »
Wizards have been in for a week now, and the feedback has been great. Several rounds of fixes have already been implemented, with more refinements on »
The Wizard has arrived. New class: Wizard Wizards are a new umbrella class for existing mage classes Existing mage classes (Invoker, Enchanter, Illusionist, Necromancer, Elementalist, Lich) »
Wizards go live today, July 20th. As we unveil this major update, let's explore one of its new features: familiars. These mystical companions are set to »
The Wizard class launches on July 20, 2024, and we're excited to introduce the first subclass: the Illusionist. Mechanics The Illusionist offers a strategic play style »
Wizards are almost upon us, launching on July 20, 2024. If you missed the previous post, you might want to go check that out now. Here »
Overview There's a lot to cover here, so let's start with the bullet points. New class: Wizard Wizards are being introduced as a new umbrella class »