BTW, check out this updated version of the BBS style you are currently using:
Digi
Search found 1298 matches
- Fri Jun 23, 2017 3:46 pm
- Forum: GCC: Gameplay Discussion
- Topic: Shevarash ok?
- Replies: 2
- Views: 10845
- Sun May 21, 2017 5:33 am
- Forum: GCC: Gameplay Discussion
- Topic: Shevarash ok?
- Replies: 2
- Views: 10845
Shevarash ok?
Been 3 months since any fixes. Wondering if everything is okay...
- Sat Apr 29, 2017 6:50 pm
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
Thanks!
- Sat Apr 22, 2017 11:48 pm
- Forum: GCC: Gameplay Discussion
- Topic: Items with procs
- Replies: 0
- Views: 8429
Items with procs
I thought of making a list of items with procs that need to be worn in order to recharge, and one of those that can recharge in a bag. Will need help, if possible.
Items that must be worn to recharge:
Items that can be in a bag to recharge:
Items that must be worn to recharge:
Items that can be in a bag to recharge:
- Wed Mar 01, 2017 3:11 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
Shev,
How about this for the background of the main web page, where the dragon is now?
How about this for the background of the main web page, where the dragon is now?
- Tue Feb 28, 2017 11:47 pm
- Forum: GCC: Gameplay Discussion
- Topic: Abi Dalzims Horrid Wilting/Dimension Door Buggy
- Replies: 1
- Views: 8342
- Tue Feb 28, 2017 4:04 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
Thanks. Hey, maybe we could change the colors on these forums to match?
- Sun Feb 26, 2017 2:33 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
- Sat Feb 25, 2017 2:14 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
Simple, but whatever:
- Fri Feb 24, 2017 9:58 pm
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
Thoughts?
- Tue Feb 21, 2017 3:21 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 17
- Views: 24601
Re: Advertising
I wouldn't mind, if everyone involved approves. Let me know the details once Shev says anything.
- Thu Nov 24, 2016 8:29 pm
- Forum: GCC: Gameplay Discussion
- Topic: Classes on who list
- Replies: 1
- Views: 11877
Classes on who list
[50 Rog] Kasir (Shield Dwarf) [50 War] Ozay (Ogre) [50 Rog] Ahpa (Human) [50 War] Grxx Krush Skul (Troll) (RP) [50 Rog] Smirn Hamwich - Purser of the Valkurian Blades (Halfling) (RP) [50 War] Thaemos Thalorian - Captain of House Thalorian (Human) [50 War] Warraz (Troll) (RP) [50 Rog] Muzul (Halfling...
- Fri Nov 11, 2016 9:15 pm
- Forum: GCC: Gameplay Discussion
- Topic: Container capacities
- Replies: 0
- Views: 11531
Container capacities
Name 'a portable hole' Keyword 'hole portable', Item type: CONTAINER Item can be worn on: HOLD Item will give you following abilities: NOBITS Item is: FLOAT NOBURN NOBITS Weight: 0, Value: 100000 Can hold 15000 more lbs with 7500lbs weightless. Name 'a gigantic bag of shimmering silk strands' Keywor...
- Sun Oct 30, 2016 8:05 pm
- Forum: NHC: New Player Help
- Topic: Vote for TorilMUD!
- Replies: 2
- Views: 14124
Re: Vote for TorilMUD!
I think one of them is once a day, the other every few hours.
- Mon Aug 15, 2016 3:21 pm
- Forum: GCC: Gameplay Discussion
- Topic: Please remove the NOSELL flag on items
- Replies: 1
- Views: 9182
Please remove the NOSELL flag on items
Please...
- Thu Aug 11, 2016 9:55 pm
- Forum: GCC: Gameplay Discussion
- Topic: A new and hopefully fair bidding system.
- Replies: 11
- Views: 14506
Re: A new and hopefully fair bidding system.
Yeah, but America #1. Your argument is invalid.
- Mon Aug 08, 2016 3:14 pm
- Forum: GCC: Gameplay Discussion
- Topic: Le Mud, she is broke?
- Replies: 6
- Views: 12760
Re: Le Mud, she is broke?
Yeah, I can't connect.
- Wed Jul 13, 2016 8:31 pm
- Forum: GCC: Gameplay Discussion
- Topic: a devil-skin backpack is NO-ID
- Replies: 0
- Views: 13438
a devil-skin backpack is NO-ID
Please to change.
- Mon Jun 20, 2016 3:33 am
- Forum: GCC: Gameplay Discussion
- Topic: Restat bards/psis
- Replies: 0
- Views: 14140
Restat bards/psis
If charisma for a bard's skills and power for a psi's skills are totally useless for their skills, songs, or damage, can we place be allowed to restat bards/psis so we don't spend 100 cha/pow on a useless skill?
Thanks.
Thanks.
- Sun Jun 19, 2016 4:36 pm
- Forum: GCC: Gameplay Discussion
- Topic: Restrings Shev?
- Replies: 1
- Views: 16200
Restrings Shev?
Hey Shev,
Anything we can do to get restrings? Any options or whatnot? Maybe trade in XP or prestige? Or put restring item at the end of some zones?
Anything we can do to get restrings? Any options or whatnot? Maybe trade in XP or prestige? Or put restring item at the end of some zones?
- Sun Jun 05, 2016 7:50 pm
- Forum: GCC: Gameplay Discussion
- Topic: an intricately etched longsword
- Replies: 0
- Views: 14616
an intricately etched longsword
Can this be made weight 8 so it can be dual-wielded? Also, when you ID it, it says the hit/dam is (maybe). ??
- Tue May 17, 2016 2:35 am
- Forum: GCC: Gameplay Discussion
- Topic: annual PWIPE request
- Replies: 2
- Views: 11059
Re: annual PWIPE request
loshaenar wrote:throw off these chains and faux materialism.. it was the experience shared with others as we grew that counted.. not the equipment or the levels.
I miss you all,
locky
So basically since the experience is what matters, having the equipment shouldn't. :)
Hey man :)
- Sun May 08, 2016 6:02 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: procs
- Replies: 5
- Views: 12541
Re: Suggestion: procs
How about making them not lose their charge when removed? That way you still have to wear them, but they won't lose their charges just because you are changing eq.
- Wed May 04, 2016 2:58 am
- Forum: OOC: General Discussion
- Topic: Sup Bitches
- Replies: 2
- Views: 19033
Re: Sup Bitches
Hey man! Glad to hear that you're alive! Hope all is well.
- Sat Apr 02, 2016 4:51 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: tia circlet and rangers/dires
- Replies: 0
- Views: 13171
Suggestion: tia circlet and rangers/dires
Please make proc work again when arching. Because rangers...
- Thu Mar 31, 2016 12:33 am
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: song of recovery
- Replies: 0
- Views: 12937
Suggestion: song of recovery
Since this quested bard song is now useless, maybe make it be a more enhanced form of song of renewal. If song of renewal currently gives 15 mana per song, song of recovery could give 25, or whatever. Basically a more enhanced song for bards at the highest level of questing. The name even would work.
- Thu Mar 31, 2016 12:32 am
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: remove poison
- Replies: 2
- Views: 10162
Re: Suggestion: remove poison
We live out in nature, where a poisonous creature might bite us or someone else or we might come into contact with a poisonous plant, or someone else, and we can heal them and/or us. Would give a ranger something else to do in combat to help the group out.
- Mon Mar 28, 2016 9:46 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: remove poison
- Replies: 2
- Views: 10162
Suggestion: remove poison
Please give Rangers remove poison at 5th circle.
- Sat Mar 26, 2016 9:07 pm
- Forum: GCC: Gameplay Discussion
- Topic: Bards / Psis restat
- Replies: 0
- Views: 12089
Bards / Psis restat
Hey guys, here's a suggestion: Could bards and psis be able to restat again, since many of us point points into the useless stats that are pow and cha? They, in theory, do nothing for our class and can be better spent in other stats.
Thanks.
Thanks.
- Sat Mar 26, 2016 8:33 pm
- Forum: LFG: Looking For Group
- Topic: Tiamat Items (please sticky)
- Replies: 0
- Views: 6304
Tiamat Items (please sticky)
Name 'the mystical circlet of the coiled serpent' Keyword 'mystical serpent circlet', Item type: ARMOR Item can be worn on: HEAD Item will give you following abilities: NOBITS Item is: MAGIC FLOAT NOBURN NOLOCATE NOSUMMON NO-CLERIC NO-MAGE NOBITS Weight: 1, Value: 1000000 AC-apply is 10 Resists: Fir...
- Sat Mar 12, 2016 2:22 am
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: procs
- Replies: 5
- Views: 12541
Re: Suggestion: procs
a greater holy symbol hung on a silver chain (seems to lose charge if you remove it)
- Fri Mar 11, 2016 4:57 pm
- Forum: GCC: Gameplay Discussion
- Topic: Death and aggro
- Replies: 0
- Views: 11149
Death and aggro
The bug that you remain aggro to mobs even after dying is still there.
- Tue Mar 08, 2016 3:13 am
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
The mud right now is lagging so badly that it took me almost 2 minutes for a command to go through: sit. Last night it was laggy, but more like the normal lag we saw before. What is happening now is just insane. Another 2 minutes have passed and my command still hasn't gone through: mem.
- Mon Feb 29, 2016 1:47 am
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: procs
- Replies: 5
- Views: 12541
Re: Suggestion: procs
dragon cult robes (grp)
tattered cloak from UM (invis)
vortex cloak
Probably more, these just were the first I thought of...
tattered cloak from UM (invis)
vortex cloak
Probably more, these just were the first I thought of...
- Mon Feb 22, 2016 9:44 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion: procs
- Replies: 5
- Views: 12541
Suggestion: procs
Make called proc items be able to recharge in a bag or inventory. The current setup for many items make them 100% useless.
- Sun Feb 21, 2016 4:26 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion:
- Replies: 0
- Views: 7116
Suggestion:
Make hasted archery shoot 4-5 arrows.
- Sat Jan 16, 2016 9:04 pm
- Forum: GCC: Gameplay Discussion
- Topic: Elemental Plane of Magma
- Replies: 1
- Views: 9142
Elemental Plane of Magma
I'll post about this again. Magma group just took 4hrs to finish magma. 5 items loaded in total, one of them a meh rare. 15 people spent 4 hrs for 4 items. That's not acceptable any more. Please make more of the items load permanently or at least much more often. I haven't seen magma boots load in a...
- Sat Dec 26, 2015 3:59 am
- Forum: OOC: General Discussion
- Topic: Merry Christmas
- Replies: 0
- Views: 20596
Merry Christmas
Merry Christmas
- Fri Dec 25, 2015 7:33 pm
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
Bad lag now at 2:30 EST Christmas day.
- Fri Dec 18, 2015 9:30 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion for improving some zones
- Replies: 4
- Views: 5705
Re: Suggestion for improving some zones
Shev,
Do an official post and gcc in game LF: zone writers. I'm sure some people will volunteer that have wanted to. Same thing with coders, I think there are a few.
Do an official post and gcc in game LF: zone writers. I'm sure some people will volunteer that have wanted to. Same thing with coders, I think there are a few.
- Fri Dec 18, 2015 3:59 am
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion for improving some zones
- Replies: 4
- Views: 5705
Re: Suggestion for improving some zones
But mainly the poor loads. The big items at the end need to load more often, if not some always.
- Fri Dec 18, 2015 3:58 am
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
Big lag tonight, half the mud lagged out and couldn't reconnect.
- Sun Dec 13, 2015 4:24 am
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
I think so. I'm not on much during the work week daytime, but I think it might be better.
- Fri Dec 11, 2015 9:37 pm
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
We got some monster lag this afternoon, at around 3:30PM EST or so, lasted for like 15 mins or so.
- Sun Dec 06, 2015 5:44 pm
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Re: Mud lag
Mud started lagging hard right now. People started ghosting and many unable to reconnect for awhile.
- Mon Nov 16, 2015 1:14 am
- Forum: GCC: Gameplay Discussion
- Topic: Hey Shevarash
- Replies: 7
- Views: 8355
Re: Hey Shevarash
Thanks, and thanks for the reply.
- Sat Oct 10, 2015 8:43 pm
- Forum: GCC: Gameplay Discussion
- Topic: Hey Shevarash
- Replies: 7
- Views: 8355
Re: Hey Shevarash
The lag is now affecting gameplay during the day as well.
Also, your gmail inbox is full, so we can't email you about things like this (hopefully it's not on purpose).
Thanks.
Also, your gmail inbox is full, so we can't email you about things like this (hopefully it's not on purpose).
Thanks.
- Sun Sep 27, 2015 3:11 am
- Forum: GCC: Gameplay Discussion
- Topic: Hey Shevarash
- Replies: 7
- Views: 8355
Re: Hey Shevarash
Also, there is some HUGE lag every night at around 9:30-11:30 PM EST.
Shevarash
Last active:
Tue Jun 30, 2015 10:28 am
Shevarash
Last active:
Tue Jun 30, 2015 10:28 am
- Sat Sep 19, 2015 7:29 pm
- Forum: GCC: Gameplay Discussion
- Topic: Hey Shevarash
- Replies: 7
- Views: 8355
Hey Shevarash
Some of us think something is wrong with ice tongue / silence person, especially ice tongue. Is it possible to check? The success rate seems really, really low.
What's next on the agenda btw? Any sneak peaks?
What's next on the agenda btw? Any sneak peaks?
- Sat Sep 12, 2015 1:14 am
- Forum: GCC: Gameplay Discussion
- Topic: Mud lag
- Replies: 12
- Views: 21082
Mud lag
Shev,
Mud lag last two nights has been pretty bad. Almost unplayable tonight. FYI.
Mud lag last two nights has been pretty bad. Almost unplayable tonight. FYI.